Augmented Reality
Transforming the surroundings, on a mobile platform

No Parking has been working with Augmented Reality since its introduction. For example, we prepared a research project together with the media section at Aalborg University, where we tested the media’s possibilities for museums. The result was the project “Memory of the Walls” for Koldinghus, where you could interact with some of the museum’s objects.

In order for the technique to work, we need to know the position, direction and height. We can read this data in part through GPS signals and device accelerometer – but we also use more advanced algorithms such as image recognition, and stereoscopic analysis that create a credible experience combined with high quality virtual 3D graphics.

One of the projects we have made for Scandic Hotel uses image recognition to look into their mobile hotel room, and see how it is decorated inside. The Augmented Reality experience was combined with a game where children should capture hidden figures in the hotel room, thus participating in a competition for a stay at the mobile hotel. In another AR project for Lejre Museum, we have visualised Viking halls of the past.