The Nordiska Museum
Interactive installations in Stockholm

Client:      Nordiska Museet, Stockholm
Product:   1600 kvm. interactive installations
Purpose:   Nordic history through 500 years

The new exhibition at Nordiska Museet “Nordbor” is about man’s relationship with nature, faith and family over the last 500 years. No Parking has delivered several extensive interactive installations for exhibitions and was also responsible for a system for communicating objects and themes on approximately 100 screens.

The interactive game “Staden”
Navigation on the screen is shown as animation on the city model

The interactive game “Staden” stages a city equal to Stockholm as a trading center in the 17th century. No Parking has worked with original drawings, etchings and paintings as a starting point for the visual work. The content is interpreted in the game as a timeless animation style. We have worked closely with the museum’s curators to both create the visual universe and at the same time create a script for the game that stays within the historical framework.

Selection of images from the exhibition before entering the “outro”
Result of AI portrait is displayed on the animated forest

In the “Outro” you encounter an animated forest with changing seasons. Before that, visitors pass two interaction stations where you can take a picture of yourself and mix it with pictures from the exhibition. The result of this is shown as an “AI-engineered” collage on top of the forest’s changing seasons.